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Rockets

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Rockets

Description Edit

A pair of rockets that are used as ammo for the Bazooka. Gives 2 rockets.

ObjectdefEdit

Rockets : MeshMapObject
{
	// Properties.
	script = "pickupitem.txt"
	giveitem = "RocketAmmo", 2
	radius = 9
	height = 24
	editorcolor = 173 126 10
	editorcategory = "Ammo"
	+pickupitem
	pickupmessage = "ROCKETS +2"
	pickupsound = "pickup_ammo.wav"
	mesh = "rockets.x"
}

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