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Rocket box

A box of rockets.

DescriptionEdit

A box of rockets. Gives 8 rockets, although the mesh seems to have only 6.

ObjectdefEdit

RocketBox : MeshMapObject
{
	// Properties.
	script = "pickupitem.txt"
	giveitem = "RocketAmmo", 8
	radius = 16
	editorcolor = 173 126 10
	editorcategory = "Ammo"
	+pickupitem
	pickupmessage = "ROCKETS +8"
	pickupsound = "pickup_ammo.wav"
	mesh = "rocketbox.x"
}

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