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Pulse cell

A pulse cell.

The pulse cell pickup gives 12 pulse cells. Pulse cells are used by the Pulsar.

ObjectdefEdit

PulseCells : MeshMapObject
{
	// Properties.
	script = "pickupitem.txt"
	giveitem = "PulseCellAmmo", 12
	radius = 8
	editorcolor = 173 126 10
	editorcategory = "Ammo"
	+pickupitem
	pickupmessage = "PULSE CELLS +12"
	pickupsound = "pickup_ammo.wav"
	mesh = "pulsecells.x"
}