Some of the definition types Wrack uses.
“Crosshairs added using Crosshairdef can be selected in the display settings menu in Wrack, or by...Crosshairdef
“Currently, extratexturedef is used mostly to assign bloom textures to the base textures. This...Extratexturedef
“An objectdef script defines the properties and flags of objects that are used in-game, both...Objectdef
“Skyboxes in Wrack are made with six textures arranged in a cube. Wrack's skybox definitions for...Skyboxdef
“Surfacedef is used to give textures additional properties and flags to all instances of that...Surfacedef